Kalooki Strategy Basics

Rummy is a popular game, so no wonder it has many variations. Kalooki is one of them. Played mostly in UK, this game has one main difference - two Jokers that act as wild cards.

If you just learn playing Kalooki, there are some things you need to know. Following these simple rules can help you to succeed in mastering this game.

- Kalooki is played with a deck of 106 cards. For you this also means that each card can be got 2 times. This concerns Jokers as well.

- Try to draw right cards. This ability often means a synonym of win in Kalooki. Try to get right cards from stock, while discarding piles is not desired. The cards you discard should not be utilizable and your opponent shouldn’t be able to benefit from them.

- Watch your opponents and their moves. Discard and pick can tell you a lot about the hand of your opponent.

- In Kalooki a player should meld total count of 51 or more points when initial time goes down, so initial target of any beginner is 51.

- Building is natural for Kalooki. During your turn you can add to already existing melds matching cards. Melds can be either yours, or your opponents’. When you discard cards, try to do this in a way that will not create opportunities for your opponents, so they won’t be able to complete duo into melds.

- If you meld a joker, make use of it. Make sure your opponents won’t replace it with another significant card.

- "Go Kalooki" is, certainly, the main aim of the game. Watch your opponents and check what they draw and discard. Normally a player won’t be able to Go Kalooki if his/her opponents have already laid down their melds.

Scoring in the Game of Gin

Games of Gin are played in the matches that continue until a player hits a fixed score, in most cases it is 100. This score may be different, and the players can determine it before the game begins.

At the end of each hand, gamblers can get points in the next ways:

  • Knocking

If a gambler has a point value less than 10 (in Oklahoma Gin it will be a point value less than the knock card), in that case they can knock. This leads the hand to a close, and the two gamblers parallel one hand with the other.

In a case when after the layoff the knocker has less points (or equal number of points) in their hand than their adversary, they get a score equal to the dissimilarity between their hands.

For instance, I knock with four points in my hand. After laying off, my adversary still has 11 points in their hand. I’d ged seven points in the shortlist for that hand. We would then deal out the next hand.

  • Score for Gin

When a gambler knocks with nil points in their hand then it means that he goes Gin. When you go Gin you get a bonus equal 25 points. He also gets the right for the value of all the deadwood cards in his adversary’s hand. There is no laying off in a situation when a gambler goes Gin.

  • Undercutting Bonus

In the case when after laying off the knocking gambler has more points than their adversary, then their adversary is said to have undercut them. Any player who undercuts you gets 25 point bonus.

Moreover, the undercutting player also gets the dissimilarity in points between the two hands. For example, if I knock with  4 points in my hand, and after laying off you only have 1 point in your hand, then you’ll get 3 points and the 25 point bonus for a total of 28 points that hand.

  • Game Score

In a game where a fixed score is equal 100, the first gambler who hits 100 gets a 100 point bonus.

  • Line or Box Bonuses

Once someone has hit the certain score, gamblers get a box bonus equal 25 points for each game they have won over the match.

  • Whitewash bonus

If the game closes with just one player who has failed to score, then it is called a shutout or a whitewash. The winning gambler gets the bonus in this case, namely double the points for all of the points amassed over the hands, and double points for the game bonus. They don’t get double the box bonuses, if such thesis has not been fixed before the beginning of the game.

How to Play Oklahoma Gin

Oklahoma Gin is a sort of Gin Rummy and it is a card game which is based on players’ skills. Two, three or four people may play oklahoma gin. You need one standard pack of 52 cards in order to play oklahoma gin. If there are two players then each player is dealt 10 cards. If there are three or four players then each of them is dealt 7 cards. Read the rest of this entry »